Tuesday, September 28, 2010

Why I don't like Kommandos

I've played with Kommandos a few times now, and I have to say, I'm not really a fan.  Even against guard, where they would theoretically shine the most, they sort fail.  I'll outline in this post why I think they aren't as efficient as other choices.

Thursday, September 23, 2010

Making a Tournament List

Lately I've been trying to hammer out lists for my team's Ork army for upcoming Adepticon.  Please don't get me wrong- I'm not convinced it's going to be a 'balanced' event at all, but my friends have trusted me with making the lists, and I'm trying to deliver.  Before I talk about why it's harder than you would think, I figured I'd instead mention my methodology in making a competitive take-all-comers tournament list.

Tuesday, September 21, 2010

Reflections on Orks: Where does their power come from?

Orks have some pretty good stuff, I'll be the first to admit.  I'll also be the first to admit that there are a *ton* of obstacles that Orks have to deal with in order to be a competitive army.  This post will be my thoughts on exactly what makes the greenskins tick (not anything too deep, I promise!), and maybe some other stuff.

Friday, September 17, 2010

Orks vs. Double Land Raiders: A quasi-battle report

Last night I finally got my first game in with my Ork list, against my friend Vince's double Land Raider list w/ Khan.  He recently got Best General at Tacticon, which is the 44 person tournament we just had, so he's not a bad player by any stretch of the word.  I wanted to try and see how Orks could do against double Land Raiders, and Terminator spam.

Tuesday, September 14, 2010

An Ork List, 1850ish

Well, after mulling over what I want to do for the Team Tournament in Adepticon, I decided the best way for me to get a feel for Orks was to make an army list with them, then make the team aspects around them.  So, here's the list:

Monday, September 13, 2010

Orks: What Rocks

Orks have a lot of great things in their codex:  6-point boyz, cheap effective HQ's, great hard-hitters, and speed all make them into a difficult army to deal with.  Today I'll touch on some things that I really like about the Ork Codex.

Saturday, September 11, 2010

Orks: What sucks

In this article, I'm going to talk about a few things I personally think Orks are terrible at.  There are a lot of things in my opinion, but in order to make good army lists, the first step is to identify the terrible aspects of a Codex.  Lots of misconceptions are had about orks to be had, hopefully this will help debunk a few of them for the few people out there who actually read this blog, lol :)

Friday, September 10, 2010

Cool new tournament news

Well, I just got finished with Tacticon, and tournament season is basically over until Feb. when Genghis Con gets here.  However, in one weekend, three somewhat exciting/intriguing pieces of news found their way to me.

Tuesday, September 7, 2010

Tacticon Tournament Report

This weekend was Tacticon, one of the semi-annual 'big' events in the area.  There are usually anywhere from 40-60 players in the 40k, and somewhere in the 30 to 40 range in the Fantasy the next day.  Since I hadn't painted my Fantasy in time, I decided to make it a day trip down to the con for 40k.  I took a bunch of pictures too, feel free to click on them to make them bigger.

Wednesday, September 1, 2010

Dark Elf Musings: It's true.

What's true, you ask?  Or maybe you saw that I was trying to trick you into asking that, and decided not to let me manipulate your thoughts.  Either way, the truth is hard to miss:  Cold One Knights suck.  More specifically, I think cavalry in general suck now.  This is going to be a post about my failure at 'Ard Boyz, and why I think it happened.

Tournament Results

Well, depite my lack of postings, I've played a couple tournaments lately.  I'll just tell you a quick summary of the results: