Tuesday, September 28, 2010
I've played with Kommandos a few times now, and I have to say, I'm not really a fan. Even against guard, where they would theoretically shine the most, they sort fail. I'll outline in this post why I think they aren't as efficient as other choices.
Thursday, September 23, 2010
Lately I've been trying to hammer out lists for my team's Ork army for upcoming Adepticon. Please don't get me wrong- I'm not convinced it's going to be a 'balanced' event at all, but my friends have trusted me with making the lists, and I'm trying to deliver. Before I talk about why it's harder than you would think, I figured I'd instead mention my methodology in making a competitive take-all-comers tournament list.
Tuesday, September 21, 2010
Orks have some pretty good stuff, I'll be the first to admit. I'll also be the first to admit that there are a *ton* of obstacles that Orks have to deal with in order to be a competitive army. This post will be my thoughts on exactly what makes the greenskins tick (not anything too deep, I promise!), and maybe some other stuff.
Friday, September 17, 2010
Last night I finally got my first game in with my Ork list, against my friend Vince's double Land Raider list w/ Khan. He recently got Best General at Tacticon, which is the 44 person tournament we just had, so he's not a bad player by any stretch of the word. I wanted to try and see how Orks could do against double Land Raiders, and Terminator spam.
Tuesday, September 14, 2010
Well, after mulling over what I want to do for the Team Tournament in Adepticon, I decided the best way for me to get a feel for Orks was to make an army list with them, then make the team aspects around them. So, here's the list:
Monday, September 13, 2010
Orks have a lot of great things in their codex: 6-point boyz, cheap effective HQ's, great hard-hitters, and speed all make them into a difficult army to deal with. Today I'll touch on some things that I really like about the Ork Codex.
Saturday, September 11, 2010
In this article, I'm going to talk about a few things I personally think Orks are terrible at. There are a lot of things in my opinion, but in order to make good army lists, the first step is to identify the terrible aspects of a Codex. Lots of misconceptions are had about orks to be had, hopefully this will help debunk a few of them for the few people out there who actually read this blog, lol :)
Friday, September 10, 2010
Tuesday, September 7, 2010
This weekend was Tacticon, one of the semi-annual 'big' events in the area. There are usually anywhere from 40-60 players in the 40k, and somewhere in the 30 to 40 range in the Fantasy the next day. Since I hadn't painted my Fantasy in time, I decided to make it a day trip down to the con for 40k. I took a bunch of pictures too, feel free to click on them to make them bigger.
Wednesday, September 1, 2010
What's true, you ask? Or maybe you saw that I was trying to trick you into asking that, and decided not to let me manipulate your thoughts. Either way, the truth is hard to miss: Cold One Knights suck. More specifically, I think cavalry in general suck now. This is going to be a post about my failure at 'Ard Boyz, and why I think it happened.